July 21, 2009

The Performance Hotel


The hotel will incorporate the programmatic components of the theatre (programme x), which can inform and test the rigidity of the hotel typology. The design process will also strive to consider the overlapping of programmes to create a unique hotel experience for the guest, for example the overlapping of the stage and the lobby, and the atrium and fly tower. The hotel will in this way begin to blur the boundaries between performer and hotel guest.

lobby/stage crossover:

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Through the generative design concept of the fold, which has the potential to create continuous forms, the project will seek to rectify the numerous barriers both physical and hierarchical that exist between the city and the water on the site. The folded landscape creates a space free of separation and alienation, and instead creates forms that are anti-hierarchical. This is a leading concern of the existing site situation.
The hotel which will inhabit this space, will then through the continuing use of the fold, attempt to create an uninterupted space in which guests can enjoy theatre and hotel simultaneously, without barriers.

This system has influenced the use of a folded landscape within the hotel (shown above), which provides various suitable areas for performances to take place. The various amenities that must be provided can be located within an open space that it free of physical barriers. Elements requiring an enclosed space such as kitchens and dressing rooms, can be located within separate volumes that read differently from the open space. These volumes also provide structure to support the folded landscape of the public roof terrace above. The two volumes which contain vertical circulation cores provide the structure for the four floors that contain rooms and guest gymnasium. The atrium at the centre of the rooms doubles as a fly tower for the stage below. In this way, hotel guests have an immediate connection with the pulleys, stage lighting and gangways:

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Ground floor plan:

Second-Fourth floor plan:

The overlapping of the two programmes should be bold and apparent from the start, and this approach can inspire a variety of new experiences that place the hotel user in the place of a performer.

View from the rear of the auditorium towards the stage/hotel lobby area:
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The design began by envisaging an open plan space that could be adaptable and versatile in order to host a variety of performance types. The folded ladscape provides several internal external performance spaces, with the use of ramps to not only connect spaces, but also provide each audience member with a suitable view of the performances wherever they may occur.

Waiting area (which also provides space for unused scenery which guests can explore) and restaurant which overlooks the Bosphorus (to the rear right- the auditorium and raised bar can be seen to the rear left):
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The folding black concrete floor throughout the space compliments the idea of a continuous space- the colour reflecting the dark colour of a stage which hotel guests are encouraged to circulate through. the hotel services such as cloakrooms, receptions, administration, and kitchens are found within black volumes clad in soundproof rubber- used to contrast the hard and solid nature of the floor.

The raised bar which overlooks the stage and auditorium- views to the Bosphorus can be seen past the waiting area:
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I am interested in blurring the boundaries between performer and guest. I have observed during my time in Istanbul and in my research that often the performer takes control of a particular space which becomes a stage. In general, audience members are not permitted. The stage has become recognised as the place only for performers, and so by blurring this boundary, a surreal and provocative space is created. Since the birth of film and cinema, these boundaries have been tested, particularly with performances including audience participation. German playwrite Berthold Brecht became interested in the idea of making the act of performance the real draw for theatre goers. The theatre became a place where the audience were no longer tricked, instead it became associated with the formal idea of being entertained, and the connection between performer and audience member.

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Design strategy- The diagrams above illustrate the thought process of creating the experience of entering the hotel- beginning with the concept of the crossover of the stage and lobby looked onto from the auditorium which becomes visible only when the guest has fully entered the hotel. Another important concept is the connection to the Bosphorus- which is immediately visible from the main entrance and waiting area. The second diagram illustrates the theatre as a black box, which is surrounded by the hotel amenities that are arranged in a band. Thirdly, the connection of all hotel spaces as an open folded landscape with only hotel staff services internalised into separate volumes (such as the kitchen, storage, or the administration department). Lastly, the use of the hotel ciculation cores as structure to support the floating volume of the rooms, accessible and in full view of the reception area, and using the folded landscape to create various internal and external performance spaces.

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Facade- The lower element containing public and semi-private amenities are physically separated from the private upper element that contains the hotel rooms. This element appears to fly above the hotel, with each room afforded a spectacular view to the Bosphorus with a private balcony. On the facade, each room has a steel wire mesh curtain which can be electronically operated by each inhabitant, to provide extra privacy and solar shade. Therefore, the facade is constantly changing during the day, with the shining metal visually contrasting the matt black concrete.

Site- The general inaccessibility and oppressive nature of the site as it exists must be addressed. The historical connection of the city to the water can be reinstated, and can form part of a new public zone that makes use of the existing historic and cultural attractions. The connection between water and city is fundamental to life in Istanbul and is seen as a luxury. Therefore, by giving the water back to the city, the proposal seeks to afford this luxury to the general public.

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In relation to the secondary programme of theatre, the proposal will also seek to establish areas that are suitable for public performances, which are common throughout the city.

Entrance perspective:
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The design of the external landscape began with the objective of creating informal performance spaces in front of the hotel on the Bosphorus side (south). The external ramp which leads to the public roof terrace looks down onto the main performance space, which through the use of black concrete, creates a contrast to the surrounding light Turkish travertine stone. The parapit wall to this ramp (also made of balck concrete), continues into the ground and then emerges on the other side of the public street to form a bench. This bench wraps around to provide seating for potential audiences.

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March 12, 2009

More from Istanbul: Part II

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March 10, 2009

1:200 Group site model

The unit was divided into two groups, each with the task of creating a site model for the site in Istanbul. The models would illustrate information at two scales, one at 1:200 and the other at 1:1000. I chose to participate on the former, which we constructed using a series of sections taken sequentially through the site, and the surrounding area.

Each section would be cut from a plank of 2 x 7 inch timber, and connected using steel threads. The group was also responsible for constructing a supporting steels, on which the model could be presented. The model would be approximately 4000mm in length and 2000mm wide.

The site itself, located at the front of the model, was recessed into the timber so that each student can integrate their own scheme as and when they need.

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The experience was not only important in terms of creating a site model using unconventional methods, but also a fantastic team building exercise, in which many members of the unit could participate. Many students were willing to work outside of their comfort zones, using unfamiliar model making techniques.

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March 01, 2009

Istanbul

Documentation of various examples of performances, which attracted the interest of tourists and locals alike, including other selected photographs from the site visit.

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Performance and hotel

Following my early investigations into he hotel typology (see previous posts), i began to undertake the task of addressing the brief of creating a hotel in Istanbul, which integrates a secondary programme.

In the conception of the project, i decided to integrate the theatre typology in order to enrich the design of the hotel. The reason for choosing the theatre was an attempt integrate both students of the neighbouring performance arts faculty adjacent to the site, tourists visiting the local museums, local residents, and of course, to provide entertainment to those using the hotel.

The development began by adding to the lessons learned in the early investigations in hotel design by investigating the theatre. I became interested in the concept of 'Kabuki', a Japanese form of performance in which dramatic entrances are created by a series of walkways which interlock with the audience, thus integrating the viewer into the entertainment. I began assessing the idea of interlocking the components of the hotel and theatre programmes.

An early concept model illustrated how two lines representing hotel and theatre, intersect to create a continuous void, where performances could take place.

I built sketch models through the use of folded strips, which created various conditions in which the performances could be experienced. Playwrites such as Ariane Mnouchkine and Peter Brook, discuss the idea by which hearing or seeing can affect ones experience of the entertainment but not necessarily detract from the enjoyment. Instead the play is recollected in different ways. Below is a series of images illustrating sections where conditions create a different way of experiencing a variety of performances:

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I began to assess how these spaces of controlled conditions could be integrated into the idea of the continuous route, in which the route that the users of the hotel take is experienced by these various environments.

I persevered with the concept of folded planes, but this time, I attempted to consider the affects of folding a strip of hotel or dressing rooms into created internal voids in which performances could take place.

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The result of which formed a central horizontal atrium space, in which I would set cafes, bars and restaurants, to enrich the activity within this void. Around this, the user would experience different types of performances, ranging from informal street plays under a sheltered canopy (containing rooms), to hidden rehearsal rooms, and the formal environment of the main theatre at the conclusion of the route.

Below is a strategic diagram which shows how conditions are integrated into the main hotel void:


Conditions:
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The diagram below illustrates the various circulation paths of staff, the public, and the guests or audience members, with areas that depict the overlapping of hotel and theatre amenities:

Massing and programmatic diagram

External and wireframe axonometric

December 22, 2008

Model Workshop V

In the final week of term, the objective was for the group to complete the model of the three floors of the hotel, and then connect it to the adjacent floors above and below.

The model:

The group was to consider structure in how it supported itself, and the upper floors. As well as this, the design and plan of the previous model (see Model Workshop IV) had to be refined, and the concept strengthened.

The group reworked the floorplans, firstly by attempting to celebrate the concept of the 'beach', by making the space larger and more visible from the hotel rooms.

The upper floors would be supported by a mixture of hidden steel columns, and visible diagonal steel columns, which were inspired by the tree like structure of one of the floors of the Dutch Pavilion in Hanover by MVRDV (see link). The columns are closely spaced to provide a network of structure, which users have to swim or walk through to find their way. In this way they resemble a forest, or reeds in a river bank. The columns also provide framed views, which in the case of the beach area, encourage swimmers to swim past them to find the open space which overlooks the city. In this area, the swimmer will find an infinity edge to the pool, which appears as though the water is cascading over the floor and down to the city below.

Diagonal slot windows were used to provide a visual connection between the water and the circulation areas. The angle of the windows mean that as the user passes through a corridor towards their room, they will see a glimpse of the water on the other side of the wall, irrelevant of their height. This view frames a particular moment of the users journey, in which he/she becomes aware of the presence of water, that is so close they can nearly touch it. As this moment comes it almost immediately goes, and the user will desire to find the water. The purpose of this is to remind the user of the close proximity of the water and the connection that it has to their room. The size and diagonal nature of these windows also connects to rhe physical structure of the floors.

Further to this, the rooms and the circulation corridors or ramps, which lead to them, are seperated by a stream of water. This not only connects to the theme of the floor, but also provides the user with a soothing sound that connects to tranquailty and nature:

Ramp leading to diving board and diving pool, weaving beteen the columns:


Infinity edge and free swimming area found through columns:

Luxury room, with private pool ,waterfall and balcony, overlooking length swimming area (this is found through swimming through the waterfall from the diving pool:

Ramp and stream leading to upper rooms:

View from beach of slot windows and columns which provide small framed views of the city, which encourage swimmers to find the panoramic views beyond:

View from changing rooms to the diving ramp:

View of diving pool from ramp/diving board:

North facade:

Sitting pool (jacuzzi) and steps:

Dutch Pavilion:

December 13, 2008

Model Workshop IV

Following the presentation of the lobby model, our group began to design three upper floors of the hotel. These floors should contain rooms, as well as a secondary programme (a further hotel amenity which guests can use).
After drawing up a large shortlist of possible functions, we decided to focus on the design of a hotel pool.
The concept behind our floor was to imagine that the pool would be the focal point of the accomodation, so that the amenity would be directly connected to each of the rooms. We began by imagining that the basis of the floor was only a pool, and we could begin to shape the water by deciding the type of swimming scenarios we would each enjoy as part of the pool experience. For example, diving, the beach, lagoons, waterfalls, infinty edges, free swimming, length swimming, and sitting.
We also had to consider the type of facilties which would coincide with the inclusion of a pool to the hotel. For example, changing rooms, staff rooms, plant rooms etc.
Once the 1:50 model of the three floors is completed, they will be connected between the other floors (as designed by the unit 9 groups), around the central circulation core.

Below are images of our initial sketch models, and a first attempt at connecting the floors:

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December 07, 2008

Individual Interpretation of the Model

Following the completion of the 1:50 model of the hotel lobby, i began the personal task of undertaking further development of the project. This involved correcting imperfections, and refining the main concepts so that they became clearer.

This process began by drawing up the original model, so that i could further anaylse how it may be changed. The following is an axonometric drawing of the lobby:


Continue reading "Individual Interpretation of the Model" »

Model Workshop III

In the next stage of design process, we rebuilt the model by focusing on strong concepts that had evolved from the early models.

These concepts include visual connections and bifurcation. To read the full design statement, please click continue reading after the following images.


Continue reading "Model Workshop III" »

Model Workshop II

Following the initial concept models, we began to use the geometry of the diamond to create a method of circulation, that is based around bifurcation.
We had decided upon the various amenities that the lobby would provide, and began to design how these spaces would be facilitated within the basis of our grid.

Bar:

Reception:

Ampitheatre steps and seating (set into structural column):


Model Workshop

Following the investigation into the hotel room, we were again assigned groups to work in, in order to design a hotel lobby. The brief outlined the use of 1:50 sketch, which would be used as a method to approach the intial stages of the design process.

The notion behind our initial concept models was based around the importance of entry, circulation, and ascent to the room from the lobby, to the hotel guest who arrives at the hotel for the first time. The basis of our design was to provide the user with interesting environment, in which the idea of circulation was approached in a playful manner.


The floor would be divided into a grid, from which each section could be extruded to different heights from the ground towards the ceiling. This would move the hotel guests through the space on planes ofdiffering heights, to give them thechoice ofwhichdiection they would wish to take. These sections could therefore be extruded to form paths, stairs, hidden areas, and even structural columns, as well as provding amenities through the larger extruded sections of the grid, .

Manipulate- Reconstructing the room

Following the collapse of the room in the 'Manipulate' music video, i attempted to reconstruct the room from the mass of broken planes into a reformed object. The four planes that became the principle method of separating various hotel room activities were used as not only partitions, but also as furniture, shading, and shelter. The main skin or facade of the room was also pierced and pulled apart to create openings for light and views, as well as to create furniture such as sinks and mirrors etc.

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Before and After:


Continue reading "Manipulate- Reconstructing the room" »

Manipulate- Video Workshop

The brief was to create a model of a hotel room and record a video which would put forward a narrative.
The video is shown mainly from the perspective of an anonymous hotel guest. Once they have found the room, the user finds that they have control over creating the useable space of the room. Walls move to create an area which suits the requirement of the activity (sleeping, lounging, working, cleaning).
Gradually the room begins to take control, and forces the user into performing certain activities. In this way, the room manipulates those who believed that they could 'use' it.

The fast pace of the music (by Deadmau5) was chosen to reflect the aggression and uncompromising nature of the room, and to create an uneasy atmosphere to a space that is conventionally seen as one of relaxation and escapism.

Construction Week- Rammed Earth

The task was to create a wall using only soil, fabric, teamwork and a whole load of effort!


Well done guys!


Sleeping Out- Novotel

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The Novotel in Wolverhampton (my home town) is based in the city centre, approximately 1km from the train station, which is where I arrived via a train from London Euston.

Continue reading "Sleeping Out- Novotel" »

Hip Hotel Semiramis

The Semiramis is a 12000sqm 51 room complex created by the extrovert designer Karim Rashid, in northern part of Athens in Greece. The rooms include six bungalow apartments and four penthouse suites. Amongst the various amenities of the hotel, guests will find a public art gallery, CD and DVD library, well being centre, and a restaurant specializing in Mediterranean cuisine. Other quirky touches include slippers under each bed, and symbols denoting each room instead of numbers.

Functionality headed the design brief, which can be easily overlooked when observing the outrageous colours and garish patterns of the interior. The simplicity of the elevations echoes Mediterranean architecture. However, the neon green balconies which explode out of the white render box, make the façade distinct from the neighbouring buildings.

Continue reading "Hip Hotel Semiramis" »

    Diploma-Unit-9.net is the blog for Diploma Unit 9 at the University of East London School of Architecture and Visual Arts. The blog will act as a collaborative tool and media transmission platform documenting the units ongoing projects, writings, references, readings and anything that we think is Cool!

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